LINQ to GameObject is optimized heavily. Traverse methods returns hand optimized struct enumerator so it can avoid garbage when enumerate. Unity compiler has bugs so can not avoid IDisposable boxing ...
LINQ to GameObject is optimized heavily. Traverse methods returns hand optimized struct enumerator so it can avoid garbage when enumerate. Unity compiler has bugs so can not avoid IDisposable boxing ...
In this lesson, we will learn about arrays and lists, which allow you to manage multiple pieces of data at once. In game development, using arrays and lists is extremely useful for managing many enemy ...