Sometimes you want to render a visual on the fly, or even animate it. Perhaps the visual is a complex path where the set of x,y coordinates dictate what to render. Or perhaps the visual is a graph ...
One of the exciting features of HTML5 is the promise of universally supported animation and graphics via the new canvas element/tag. In this post, I look at how easy it is to use this tag with a ...
The five characters HTML5 are now an established buzzword, found everywhere on the Web and often given top billing in slides, feature lists, and other places where terms du jour congregate.
Web development is an exciting, ever-changing world that is getting progressively dynamic. What web developers need in this fast-paced world is the power of controlling visualizations on the fly—and ...
We’ve been writing about HTML5 for quite a while, but, until today, the actual HTML5 specs and standards were still moving targets. Now, however, the World Wide Web Consortium (W3C) has announced that ...
canvasBlurRect extends the CanvasRenderingContext2D prototype to add a _blurRect() method which should perform a box blur + saturation of a rectangle on your canvas and function at > 30FPS on most ...
In the early days online, when the Web was little more than a collection of static text and links, there was growing interest in supporting other types of content. In 1993, Marc Andreessen, creator of ...
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