This project configures an Arduino as an interactive control device within a multi-input system for a collaborative robotic arm (cobot) demonstration. The Arduino responds to audience engagement and ...
In the previous chapter, we learned about the basic structure of Arduino programs, setup() and loop(). This time, we will learn about variables, which are used to remember numbers and states within a ...
Before I start talking about this really cool thing called Arduino (Italian for "good friend"), let me say a few things about the fascinating subject of physical computing. Physical computing has been ...