There are a lot of great articles and tutorials focusing on performance in Unity. This article is not trying to replace them or improve them, this is just a summary of steps that we went through after ...
More and more of development happens in the terminal: in scripts, in CI, and increasingly in the hands of AI agents. Today Unity meets you there. The Unity CLI brings Unity to the terminal at every ...
Last time, we progressed to the point of giving the ball gravity and implementing collision detection and bouncing behavior. The theme this time is, finally, "scripting." Honestly, I am a complete ...
CI/CD pipelines tend to grow organically. What begins as a script that opens the Unity Editor and starts a build gradually takes on more responsibilities: finding the correct Editor executable, ...
Control the Unity Editor directly from your AI Assistant. This project implements a Model Context Protocol (MCP) server that runs inside the Unity Editor. It allows AI-powered IDEs like Cursor to ...
This project provides a Unity-based simulation environment where multiple robots are controlled via ROS 2 navigation stack (Nav2) and coordinated through Open-RMF fleet management. It also includes ML ...
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