This tutorial is an excerpt from "Learning C# 7 By Developing Games with Unity 2017 - Third Edition" by Micael DaGraca, Greg Lukosek and published by Packt. What is a variable? Technically, it's a ...
As developers tackle the growing complexity of creating immersive, high-performance games, the need for robust and efficient scripting continues to increase. Written by a game developer and Unity/C# ...
There are a lot of great articles and tutorials focusing on performance in Unity. This article is not trying to replace them or improve them, this is just a summary of steps that we went through after ...
It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book will help you as a new programmer! Harrison Ferrone, in this ...
Welcome to Psigen Vision Utilities, a growing suite of utility libraries designed to boost productivity and facilitate common tasks in Unity (and beyond). Whether you're shuffling lists, generating ...
More and more of development happens in the terminal: in scripts, in CI, and increasingly in the hands of AI agents. Today Unity meets you there. The Unity CLI brings Unity to the terminal at every ...
Unity 6 launches a Gemini-powered assistant for automated C# scripting and context-aware scene building. Features Plan Mode for implementation and an AI Gateway to integrate third-party tools via MCP ...