Unity Shader Graph Tutorial. I show how to make a dissolve shader (and inverse dissolve shader) using Unity's Shader Graph in HDRP. Unity Shader Graph Tutorial. I show how to make a dissolve shader ...
Trying to create a fire shader in HLSL presents a difficult barrier for beginners due to the amount of code and complex mathematical formulas. Personally, as described in this article, I struggled and ...
One of the things designers often want is a shader that can use multiple textures. It's quite convenient if you can make it yourself, right? So, here, I'm going to try creating a shader that can use ...
Some big releases for Unity devs this week, including editor version 2020.1 coming out of beta, and the Bolt asset for free. Lighting was a big topic this week, as were shader and effect tutorials.
Shaders run directly on the GPU, using a vertex stage to manipulate 3D geometry and a fragment stage to determine per-pixel lighting and color. Classic visual effects can be hand-coded via raw HLSL ...
Hope everyone is staying productive as usual! This week's digest has some helpful stuff in that regard. Plus a couple great bundle deals below that are great value. Happy developing! Making of The ...
This is the canonical tutorial for this repository. Older generated tutorial drafts were merged into this one article so the explanations, code structure, and project layout stay consistent. The ...
Import the package. Import the demo scene found under the samples section in the package manager. (this will include the meshes). Other things you may wish to do for a pixel-style project is to add an ...
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